Banedur

The adventurers rappel themselves into the well to begin exploring the mine shafts, believing them to lead to an ancient, dwarf city. Many of the shafts are collapsed, leaving most ways blocked. They spend several hours traversing deeper into the earth until finally coming to a large fissure. There is a ledge to follow, with rigging and ropes hanging from far above. By their own maps, the adventurers are below Mount Crista.

Across the fissure is an opening on the face of the rock, lined by several heavy-duty lifts for minecarts. Within this large room is the grand forge, with many anvils and hammers surrounding it. There are remains of dwarf warriors there, long dead, and their armors covering the bones of the brave who made their final stand here against foes unknown.

Moving safely across the deep fissure takes time as the group prepares reliable rigging to cross with, using grappling hooks to anchor lines across. They arrive, one by one, on the edge of the Crystal Forge of Banedur. The silence, and the still, damp air, greets them.