The End

The threat from Senith’s own moon casts a looming shadow, pressing the Grand Expedition forward. They charge into a waterlogged, steam-filled chamber, eager and determined to end this left-over scheme from their slain foe, only to be greeted by an astonishing sight—an abomination like no other. This creature, half clockwork, half mummy, half dragon, greets them with a dazzling beam of plasma.

Mhaeve swings the door open, and Velites George leaps forward without hesitation, cutting off the cyborg-dragon’s advance by absorbing its full plasma blast. With courage surging, Phillip, Aemier, Wiley, Grungar, Olita, Mhaeve, and King Vince dive into the fray, their attacks landing solid hits. Quickly it is clear—this is no ordinary fight. The creature repairs itself, its half-mechanical, half-undead brain guiding powerful strikes with attached dragon-bone claws. Each stomp shakes the room, sending magical ripples that briefly throw the party off balance.

Despite the formidable foe before them, there’s an undercurrent of excitement. One can’t help but think back to the quirky game of “Crappy Nameday” with Emeraldor—perhaps his way of giving them a lighthearted farewell. The allies they’ve made might have helped before, but this moment—this battle—is entirely theirs to win. And the team stands firm, facing their greatest challenge yet with hope and strength in the face of this fearsome monstrosity.